24 rooms · level 50
You are in what seems to be a money storage building, something the locals are trying to call a 'bank'.
The shaft is very dark and the dampness seems to rise from the depths below. Dripping water and a dull thumping noise is all that can be heard. Far below you can see what appears to be a light.
A very thick rope dangles above your head. Torch light flickers in the room from a doorway to the north. The walls in this room are covered solidly with slime and other muck, gives you the shivers to just touch it.
Torches line the walls in this room, how they stay lighted in this damp and dripping area you will never know. Various pieces of trash lie strew about in this room, rags, small pieces of bone and metal, as well as small bits of scaly skin.
This is a short entryway to what appears to be a very large room. Light can be seen and voices can be heard.
This room appears to be less damp than anywhere else here and the walls seem a bit cleaner. A few wooden tables are arranged at the walls edge and surrounded by chairs. Most of the items appear to be made from a wood and reed mixture. Atop the table there are a few bowls and cups, some are even full.
This shaft seems to slope down to the east leading to a small room. Soft chanting can be heard from the east.
Black cloths cover the walls here, even the floor is covered. The thudding noises seem to fade away here. Looking closely at the walls you can see pictures painted in dark colors. You can see a black altar standing atop a dais, next to the altar stands a large snake looking creature, lying on top of the altar you can make out a woman. You can only guess what the picture means.
The stones in the hallway seem to be coated with a thick layer of dampness, yet there are no algae growths. To the east you can see a stone door.
You follow the stone hallway careful not to slip on the damp stones. To the west you can make out a stone door.
You have reached a T in the hallway. Doors lead off both west and east, the hallway continues off in the darkness south.
This appears to be a room used by one of the pyramid priests. There is a small pallet made in the corner of the room, near that is a few scrolls that hold more pictures of a snake like creature. The air in this room seems less damp and the floor is actually clean.
Totally devoid of slime and muck along with the absence of damp air this room has to be one of the higher priests of the pyramid. A comfortable looking cot is settled near the wall. A small wooden desk covered in scrolls (some with writing and pictures), and a small candle. Near the door a wooden chair leans against the wall.
Four walls and a stone door complete this room. Other than a few mundane items lying on the floor the room is empty.
Blackness, utter darkness covers this room. The musky smell in here is almost overpowering. Standing silently you hear what sounds like something breathing.
The ledge you stand upon gives you a clear view of a quickly moving river below. The river flows in from the north and then exits to the south. It would be hard for someone to swim it that quickly moving water. If someone were up to swimming it in, this would be the best place near the river to leap in.
You can barely make out the cavern ceiling high above you. The water appears to get rougher the farther south you go. Darkness prevents you from seeing much else.
You can barely see anything at all.
The blackness in the water is almost complete.
The current pulls harder the farther you swim south, you wonder if you will be able to swim back north at all. The cavern ceiling looks to be a bit closer now.
The fast flowing current has pulled you away from the safe waters! It is all you can do to keep your head above the water to breathe. You wonder if you will be able to keep it up for very much longer.
You are pulled along the river's current, smashed on the rocks jutting out here and there. Just when you think the cavern ceiling is going to force you underwater completely your body gets a quick sinking feeling and you are shot over a short water fall!
Water pours over your head trying to force you down. To the south the river continues on into the darkness of the cavern. To the west you can see a comfortable looking sandy beach. The cavern ceiling here is several feet up, you would guess at least a dragon length or two.
The sandy beach is very comfortable and it looks like you are pretty much stuck here anyway. There appears to be no way out of here, the river south is just too quick flowing and narrow for you... climbing the waterfall would be suicide.