The world and its rules

Moves

In the game: help moves

Move, or Vitality (MV or V) determines how far you can travel, and how much you can fight, without becoming exhausted. It is based on your race: 200 for most, more for half-giants (320), half-ogres (300), the elves and half-elves (230 to 260) and barbarians (+90), less for dwarves, gnomes (130) and halflings (110). Monks add their level, and some equipment adds more.\ How quickly movement is lost is determined by the terrain you are walking over. Also, fly, swim, or run can affect you rate of movement loss. To regain movement, wait, rest, sleep, or have 'refresh' cast on you. If you don't seem to be regaining vitality, check SCORE to see if you are hungry or thirsty.

See also: SCORE, REPORT, SPELL REFRESH, SPELL SECOND WIND

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