Smithing
In the game: help blacksmith
smith <piece> (at a forge: "smith bronze dagger")
professions smithing (the Professions window, on Smithing)
A smith forges plain metal weapons and armor from the ore Mining digs. You can only smith at a forge: the smithies of Daleville (Bronn Selgard's), Essembra, Meadow Creek, Lordaeron, Port Mir, Unicorn Run and Menzoberanzan have one. Forging takes four seconds; moving, a fight or another command stops it. Jewelers use the same forges (see JEWELCRAFTING). Any shop that buys weapons or armor will buy every smithed or crafted piece, jewelry too, at its usual rate, however little gold it has. Like every profession, you learn by doing it (see PROFESSIONS).
Each tier forges a full set from its two ores: a longsword (slash), a dagger (pierce), a mace (blunt), and a breastplate, helm, greaves, boots, gauntlets, bracers and shield. Tiers 1 to 4 can be worn from level 1, so a seasoned smith can outfit a new character; tier 5 from level 35 and tier 6 from level 43. None of it is magic, so barbarians can use it too, but every weapon is well enough made (+1 to hit or better) to hurt creatures that shrug off plain weapons.
| Tier | Skill | Worn from level | Metal | Ores |
|---|---|---|---|---|
| 1 | 0 | 1 | Bronze | Copper, Tin |
| 2 | 50 | 1 | Cobalt Steel | Iron, Cobalt |
| 3 | 100 | 1 | Silversteel | Silver, Gold |
| 4 | 150 | 1 | Mithril | Mithril, Darksilver |
| 5 | 200 | 35 | Adamantine | Adamantine, Orichalcum |
| 6 | 250 | 43 | Starmetal | Starmetal, Voidiron |
| Tier | Longsword | Dagger | Mace |
|---|---|---|---|
| 1 | 1d8, +1 hit | 1d5, +1 hit | 2d4, +1 hit |
| 2 | 2d5, +1 hit, +1 damage | 2d3, +1 hit, +1 damage | 2d5, +1 hit, +1 damage |
| 3 | 2d6, +2 hit, +1 damage | 2d4, +2 hit, +1 damage | 3d4, +2 hit, +1 damage |
| 4 | 2d8, +2 hit, +2 damage | 2d5, +2 hit, +2 damage | 3d5, +2 hit, +2 damage |
| 5 | 3d6, +3 hit, +3 damage | 3d4, +3 hit, +2 damage | 4d4, +3 hit, +3 damage |
| 6 | 3d7, +4 hit, +4 damage | 3d4, +4 hit, +3 damage | 4d5, +3 hit, +3 damage |
| Tier | Breastplate | Helm | Greaves | Boots | Gauntlets | Bracers | Shield |
|---|---|---|---|---|---|---|---|
| 1 | AC -12 | AC -4 | AC -4 | AC -2 | AC -1 | AC -2 | AC -3 |
| 2 | AC -15 | AC -6 | AC -6 | AC -2 | AC -2 | AC -3 | AC -4 |
| 3 | AC -18 | AC -8 | AC -6 | AC -3 | AC -3 | AC -3 | AC -5 |
| 4 | AC -23 | AC -8 | AC -8 | AC -3 | AC -3 | AC -4 | AC -6 |
| 5 | AC -31 | AC -10 | AC -10 | AC -4 | AC -4 | AC -4 | AC -7, resists pierce |
| 6 | AC -34, resists slash | AC -10, resists pierce | AC -10 | AC -5 | AC -4 | AC -5 | AC -8 |
| Masterwork | Skill | Does | Ore |
|---|---|---|---|
| Dragonbane | 280 | 3d5, +2 hit, +2 damage, slays dragons | 8 Starmetal, 4 Voidiron, 4 Adamantine |
| Lightbringer | 285 | 3d5, +2 hit, +2 damage, slays evil | 8 Starmetal, 4 Voidiron, 4 Adamantine |
| Deathsbane | 290 | 3d5, +2 hit, +2 damage, slays the undead | 8 Starmetal, 4 Voidiron, 4 Adamantine |
| The Voidiron Cuirass | 300 | AC -34, resists blunt | 40 Voidiron, 30 Starmetal, 20 Adamantine, 20 Orichalcum |
| The Starmetal Bulwark | 300 | AC -8, resists blunt | 30 Starmetal, 25 Voidiron, 15 Adamantine, 15 Orichalcum |
| Fishing rod | Skill | Does | Ore |
|---|---|---|---|
| Silversteel Fishing Rod | 120 | 50% chance of a double catch | 5 Silver, 2 Gold |
| Starmetal Fishing Rod | 270 | 80% chance of a double catch | 5 Starmetal, 2 Voidiron |
| Gardening shovel | Skill | Does | Ore |
|---|---|---|---|
| Silversteel Gardening Shovel | 125 | 2x the chance of spices | 5 Silver, 2 Gold |
| Starmetal Gardening Shovel | 275 | 3x the chance of spices | 5 Starmetal, 2 Voidiron |
A smith's fishing rod sometimes brings up a second fish of the same kind with the one caught (see FISHING). A gardening shovel only needs to be in your inventory: herbs you gather then come with a spice more often.
AC is shown as identify shows it: what the piece takes off your armor class where it is worn (lower is better; armor counts three times on the body and twice on the head and legs). A masterwork slayer does double damage to what it slays. Resisting a kind of blow halves its damage.
Game data
- Level: any
- Position: standing
See also
The whole help guide, every topic on one page, searchable.
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