Resurrection
In the game: help spell resurrection
cast 'resurrection' <victim>
- Accumulative: -
- Duration: Instantaneous
- Save: None
BEWARE: It is against the race war rules to resurrect someone killed in the race war unless you also are in the race war. If you saw the world wide death message, it is safe to resurrect, as that tells you who killed the deceased. If you did not see a death message, be sure it was not a race war death before you resurrect.
With this spell the Cleric calls upon the aid of their deity to bring the life force back into a dead person. This is quite an undertaking as it will require a sacrifice of 25,000 coins for mobs and 75,000 coins for PC's, and the beneficiary loses 1 con point permanently. After the con reaches 3, no more resurrections can occur. The calling of such help from a deity is so draining on the Cleric that the Cleric will move to 1 hit point, 1 mana, and 1 movement point, also they will be stunned for a while. The more levels the dead player had, the more of their lost experience comes back. A monster rises only for a Cleric who can lead one more follower. Make sure you are as your victim. If this spell is cast upon a monster the monster becomes a loyal follower of the cast for 36 game hours.
IMPORTANT: The dead character has to stay OUT of the game until he/she is resurrected. If he/she reenters the game, he/she cannot be resurrected. All the way out. I.E. all the way out of telnet. If you are at the choice menu, tough luck - you were warned!
See also: SPELL REINCARNATE
Game data
- Learned by: Cleric 36
- Mana: 50 when first learned, down to 33 at 1 level above that
- Lag: 2.3 rounds after casting
- Position: standing
- Target: something here
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