Spells
Weakness
In the game: help spell weakness
cast 'weakness' <victim>
- Accumulative: No
- Duration: Caster's Level in Hours / 2.
- Save: vs. spells for negation
- Damage: Special
This spell makes the victim weaker. It is weighted by the caster's level and the strength of the victim. The strength is reduced by a percentage related to half of the caster's level. Casting this spell generally irritates the victim.
See also: SPELL CHILL TOUCH
Game data
- Learned by: Magic User 6, Necromancer 3
- Mana: 50 when first learned, down to 10 at 8 levels above that
- Lag: 0.8 rounds after casting
- Position: standing or fighting
- Target: someone here; in a fight, your opponent if you name no one; an attack (it starts a fight)
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