Spells

Damage

In the game: help spell damage

N = caster's level. No entry for damage type means there is no type. (e.g. you can injure anything with harm--well, anything without an anti-magic shell at least!) AE means the spell is an Area Effect spell.

Damage Type Damage
Burning Hands (AE) Fire 1d4+1 + N/2
Call Lightning Elec (N+2)d8
Chill Touch Cold N..3N (flat distribution)
Colour Spray Energy 4N
Earthquake (AE) 1d4+1 + N
Fireball (AE) Fire Nd8
Harm 100 max, victim has 1d4 hp left incapacitated victims killed
Lightning Bolt Elec Nd6
Magic Missile Energy Xd4+X, X = (N/2)+1
Poison Poison 10..32 per tick (1..20 for Halfling)
Shocking Grasp Elec 1d8 + N
Cause Light 1d8
Cause Critic 3d8+3
Flamestrike Fire 6d8
Acid Blast Acid Nd6
Cone of Cold (AE) Cold Nd5
Meteor Swarm Energy Nd12
Ice Storm (AE) Cold Nd4 (area)
Cause Serious 2d8+2
Chain Lightning(AE) Elec Nd6, one die less per foe after
Creeping Death special
Sunray 6d8 target, 3d6 others, undead only blinds everyone in room
Firestorm (AE) Fire 2d8+1+N
Prismatic Spray (AE) See table below
Incendiary Cloud(AE) Fire Nd10
Disintegrate Energy Nd10
Psionic Disint. Energy Nd10
Ultra Blast (AE) Nd4 + N
Mind Burn Fire 1d4+1 + N/2
Psychic Crush Nd6 + N/2
Psionic Blast 1d4 to 150, dependent on level
Smite 2d8 + N; evil (2d8 + N) x1.5, undead (2d8 + N) x2
Holy Word (AE) (N/2)d6 to the evil; undead ((N/2)d6) x2

Prismatic spray inflicts randomly
40 hps, 80 hps, 100 hps, poison, paralyze, feeblemind, or teleport

See also: MAGIC, AREA EFFECT, SPELL CREEPING DEATH

The whole help guide, every topic on one page, searchable.

Grindy Mud is a free fantasy MUD you play in your browser. Play now.