Classes and races
Strength
In the game: help strength
Bonuses for high strength
| STR | +Hit | +Dam |
|---|---|---|
| 16 | 0 | 1 |
| 17 | 1 | 1 |
| 18/00 | 1 | 2 |
| 18/01-18/50 | 1 | 3 |
| 18/51-18/75 | 2 | 3 |
| 18/76-18/90 | 2 | 4 |
| 18/91-18/99 | 2 | 5 |
| 18/100 | 3 | 6 |
| 19 | 3 | 7 |
| 20 | 3 | 8 |
| 21 | 4 | 9 |
| 22 | 4 | 10 |
| 23 | 5 | 11 |
| 24 | 6 | 12 |
| 25 | 7 | 14 |
Strength from items and spells counts a point at a time up to the most your race can have. Past that, warriors, barbarians, rangers and paladins gain 10 of 18/xx for each point (18/10, 18/20, ... 18/100), and others gain nothing. Losing strength steps back down the same way.
See also: STATS, SPELL STRENGTH
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